| std::uniform_random_bit_generator(3) | C++ Standard Libary | std::uniform_random_bit_generator(3) | 
NAME¶
std::uniform_random_bit_generator - std::uniform_random_bit_generator
Synopsis¶
 Defined in header <random>
  
   template< class G >
  
   concept uniform_random_bit_generator =
  
   std::invocable<G&> &&
  
   std::unsigned_integral<std::invoke_result_t<G&>> &&
  
   requires { (since C++20)
  
   { G::min() } -> std::same_as<std::invoke_result_t<G&>>;
  
   { G::max() } -> std::same_as<std::invoke_result_t<G&>>;
  
   requires std::bool_constant<(G::min() < G::max())>::value;
  
   };
  
   The concept uniform_random_bit_generator<G> specifies that G is the
    type of a
  
   uniform random bit generator, that is, objects of type G is a function object
  
   returning unsigned integer values such that each value in the range of
    possible
  
   results has (ideally) equal probability of being returned.
  
   Semantic requirements
  
   uniform_random_bit_generator<G> is modeled only if, given any object g
    of type G:
  
   * g() is in the range [G::min(), G::max()],
  
   * g() has amortized constant complexity.
Notes¶
 In order to satisfy the requirement
    std::bool_constant<(G::min() <
  
   G::max())>::value, both G::min() and G::max() must be constant
    expressions, and the
  
   result of the comparison must be true.
| 2024.06.10 | http://cppreference.com |