| std::sort(3) | C++ Standard Libary | std::sort(3) | 
NAME¶
std::sort - std::sort
Synopsis¶
 Defined in header <algorithm>
  
   template< class RandomIt > (until C++20)
  
   void sort( RandomIt first, RandomIt last );
  
   template< class RandomIt >
  
   constexpr void sort( RandomIt first, RandomIt (since C++20)
  
   last );
  
   template< class ExecutionPolicy, class RandomIt
  
   >
  
   (2) (since C++17)
  
   void sort( ExecutionPolicy&& policy,
  
   RandomIt first, RandomIt last );
  
   template< class RandomIt, class Compare > (1)
  
   void sort( RandomIt first, RandomIt last, (until C++20)
  
   Compare comp );
  
   template< class RandomIt, class Compare >
  
   constexpr void sort( RandomIt first, RandomIt (since C++20)
  
   last, Compare comp ); (3)
  
   template< class ExecutionPolicy, class RandomIt,
  
   class Compare >
  
   (4) (since C++17)
  
   void sort( ExecutionPolicy&& policy,
  
   RandomIt first, RandomIt last, Compare comp );
  
   Sorts the elements in the range [first, last) in non-descending order. The
    order of
  
   equal elements is not guaranteed to be preserved.
  
   A sequence is sorted with respect to a comparator comp if for any iterator it
  
   pointing to the sequence and any non-negative integer n such that it + n is a
    valid
  
   iterator pointing to an element of the sequence, comp(*(it + n), *it) (or
    *(it + n)
  
   < *it) evaluates to false.
  
   1) Elements are compared using operator<.
  
   3) Elements are compared using the given binary comparison function comp.
  
   2,4) Same as (1,3), but executed according to policy. These overloads do not
  
   participate in overload resolution unless
  
   std::is_execution_policy_v<std::decay_t<ExecutionPolicy>>
  
   (until C++20)
  
   std::is_execution_policy_v<std::remove_cvref_t<ExecutionPolicy>>
  
   (since C++20) is true.
Parameters¶
 first, last - the range of elements to sort
  
   policy - the execution policy to use. See execution policy for details.
  
   comparison function object (i.e. an object that satisfies the
  
   requirements of Compare) which returns true if the first argument
  
   is less than (i.e. is ordered before) the second.
  
   The signature of the comparison function should be equivalent to the
  
   following:
  
   bool cmp(const Type1 &a, const Type2 &b);
  
   comp -
  
   While the signature does not need to have const &, the function must
  
   not modify the objects passed to it and must be able to accept all
  
   values of type (possibly const) Type1 and Type2 regardless of value
  
   category (thus, Type1 & is not allowed
  
   , nor is Type1 unless for Type1 a move is equivalent to a copy
  
   (since C++11)).
  
   The types Type1 and Type2 must be such that an object of type
  
   RandomIt can be dereferenced and then implicitly converted to both of
  
   them.
Type requirements¶
 -
  
   RandomIt must meet the requirements of ValueSwappable and
  
   LegacyRandomAccessIterator.
  
   -
  
   The type of dereferenced RandomIt must meet the requirements of
    MoveAssignable and
  
   MoveConstructible.
  
   -
  
   Compare must meet the requirements of Compare.
Return value¶
(none)
Complexity¶
 O(N·log(N)), where N = std::distance(first, last)
    comparisons on (until C++11)
  
   average.
  
   O(N·log(N)), where N = std::distance(first, last) comparisons.
    (since C++11)
Exceptions¶
 The overloads with a template parameter named ExecutionPolicy
    report errors as
  
   follows:
  
   * If execution of a function invoked as part of the algorithm throws an
    exception
  
   and ExecutionPolicy is one of the standard policies, std::terminate is
    called.
  
   For any other ExecutionPolicy, the behavior is implementation-defined.
  
   * If the algorithm fails to allocate memory, std::bad_alloc is thrown.
Possible implementation¶
See also the implementations in libstdc++ and libc++.
Example¶
// Run this code
  
   #include <algorithm>
  
   #include <functional>
  
   #include <array>
  
   #include <iostream>
  
   #include <string_view>
  
   int main()
  
   {
  
   std::array<int, 10> s = {5, 7, 4, 2, 8, 6, 1, 9, 0, 3};
  
   auto print = [&s](std::string_view const rem) {
  
   for (auto a : s) {
  
   std::cout << a << ' ';
  
   }
  
   std::cout << ": " << rem << '\n';
  
   };
  
   std::sort(s.begin(), s.end());
  
   print("sorted with the default operator<");
  
   std::sort(s.begin(), s.end(), std::greater<int>());
  
   print("sorted with the standard library compare function
  object");
  
   struct {
  
   bool operator()(int a, int b) const { return a < b; }
  
   } customLess;
  
   std::sort(s.begin(), s.end(), customLess);
  
   print("sorted with a custom function object");
  
   std::sort(s.begin(), s.end(), [](int a, int b) {
  
   return a > b;
  
   });
  
   print("sorted with a lambda expression");
  
   }
Output:¶
 0 1 2 3 4 5 6 7 8 9 : sorted with the default operator<
  
   9 8 7 6 5 4 3 2 1 0 : sorted with the standard library compare function
    object
  
   0 1 2 3 4 5 6 7 8 9 : sorted with a custom function object
  
   9 8 7 6 5 4 3 2 1 0 : sorted with a lambda expression
See also¶
 partial_sort sorts the first N elements of a range
  
   (function template)
  
   stable_sort sorts a range of elements while preserving order between equal
    elements
  
   (function template)
  
   ranges::sort sorts a range into ascending order
  
   (C++20) (niebloid)
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