| std::function(3) | C++ Standard Libary | std::function(3) | 
NAME¶
std::function - std::function
Synopsis¶
 Defined in header <functional>
  
   template< class > (since C++11)
  
   class function; /* undefined */
  
   template< class R, class... Args > (since C++11)
  
   class function<R(Args...)>;
  
   Class template std::function is a general-purpose polymorphic function
    wrapper.
  
   Instances of std::function can store, copy, and invoke any CopyConstructible
  
   Callable target -- functions, lambda expressions, bind expressions, or other
  
   function objects, as well as pointers to member functions and pointers to
    data
  
   members.
  
   The stored callable object is called the target of std::function. If a
    std::function
  
   contains no target, it is called empty. Invoking the target of an empty
  
   std::function results in std::bad_function_call exception being thrown.
  
   std::function satisfies the requirements of CopyConstructible and
    CopyAssignable.
Member types¶
 Type Definition
  
   result_type R
  
   argument_type(deprecated in C++17)(removed in T if sizeof...(Args)==1 and T
    is the
  
   C++20) first and only type in Args...
  
   first_argument_type(deprecated in T1 if sizeof...(Args)==2 and T1 is the
  
   C++17)(removed in C++20) first of the two types in Args...
  
   second_argument_type(deprecated in T2 if sizeof...(Args)==2 and T2 is the
  
   C++17)(removed in C++20) second of the two types in Args...
Member functions¶
 constructor constructs a new std::function instance
  
   (public member function)
  
   destructor destroys a std::function instance
  
   (public member function)
  
   operator= assigns a new target
  
   (public member function)
  
   swap swaps the contents
  
   (public member function)
  
   assign assigns a new target
  
   (removed in C++17) (public member function)
  
   operator bool checks if a target is contained
  
   (public member function)
  
   operator() invokes the target
  
   (public member function)
Target access¶
 target_type obtains the typeid of the stored target
  
   (public member function)
  
   target obtains a pointer to the stored target
  
   (public member function)
Non-member functions¶
 std::swap(std::function) specializes the std::swap algorithm
  
   (C++11) (function template)
  
   operator== compares a std::function with nullptr
  
   operator!= (function template)
  
   (removed in C++20)
Helper classes¶
 std::uses_allocator<std::function> specializes the
    std::uses_allocator type trait
  
   (C++11) (until C++17) (class template
  specialization)
  
   Deduction guides(since C++17)
Notes¶
 Care should be taken when a std::function, whose result type is a
  
   reference, is initialized from a lambda expression without a
  
   trailing-return-type. Due to the way auto deduction works, such lambda (until
    C++23)
  
   expression will always return a prvalue. Hence, the resulting
  
   reference will usually bind to a temporary whose lifetime ends when
  
   std::function::operator() returns.
  
   If a std::function returning a reference is initialized from a
  
   function or function object returning a prvalue (including a lambda
  
   expression without a trailing-return-type), the program is ill-formed (since
    C++23)
  
   because binding the returned referenced to a temporary object is
  
   forbidden.
  
   std::function<const int&()> F([]{ return 42; }); // Error since
    C++23: can't bind
  
   // the returned reference to a temporary
  
   int x = F(); // Undefined behavior until C++23: the result of F() is a
    dangling reference
  
   std::function<int&()> G([]()->int& { static int i{0x2A};
    return i; }); // OK
  
   std::function<const int&()> H([i{052}]->const int& { return
    i; }); // OK
Example¶
// Run this code
  
   #include <functional>
  
   #include <iostream>
  
   struct Foo {
  
   Foo(int num) : num_(num) {}
  
   void print_add(int i) const { std::cout << num_+i << '\n'; }
  
   int num_;
  
   };
  
   void print_num(int i)
  
   {
  
   std::cout << i << '\n';
  
   }
  
   struct PrintNum {
  
   void operator()(int i) const
  
   {
  
   std::cout << i << '\n';
  
   }
  
   };
  
   int main()
  
   {
  
   // store a free function
  
   std::function<void(int)> f_display = print_num;
  
   f_display(-9);
  
   // store a lambda
  
   std::function<void()> f_display_42 = []() { print_num(42); };
  
   f_display_42();
  
   // store the result of a call to std::bind
  
   std::function<void()> f_display_31337 = std::bind(print_num, 31337);
  
   f_display_31337();
  
   // store a call to a member function
  
   std::function<void(const Foo&, int)> f_add_display =
    &Foo::print_add;
  
   const Foo foo(314159);
  
   f_add_display(foo, 1);
  
   f_add_display(314159, 1);
  
   // store a call to a data member accessor
  
   std::function<int(Foo const&)> f_num = &Foo::num_;
  
   std::cout << "num_: " << f_num(foo) << '\n';
  
   // store a call to a member function and object
  
   using std::placeholders::_1;
  
   std::function<void(int)> f_add_display2 = std::bind(
    &Foo::print_add, foo, _1 );
  
   f_add_display2(2);
  
   // store a call to a member function and object ptr
  
   std::function<void(int)> f_add_display3 = std::bind(
    &Foo::print_add, &foo, _1 );
  
   f_add_display3(3);
  
   // store a call to a function object
  
   std::function<void(int)> f_display_obj = PrintNum();
  
   f_display_obj(18);
  
   auto factorial = [](int n) {
  
   // store a lambda object to emulate "recursive lambda"; aware of
    extra overhead
  
   std::function<int(int)> fac = [&](int n){ return (n < 2) ? 1 :
    n*fac(n-1); };
  
   // note that "auto fac = [&](int n){...};" does not work in
    recursive calls
  
   return fac(n);
  
   };
  
   for (int i{5}; i != 8; ++i) { std::cout << i << "! = "
    << factorial(i) << "; "; }
  
   }
Possible output:¶
 -9
  
   42
  
   31337
  
   314160
  
   314160
  
   num_: 314159
  
   314161
  
   314162
  
   18
  
   5! = 120; 6! = 720; 7! = 5040;
See also¶
 move_only_function wraps callable object of any type with
    specified function call
  
   (C++23) signature
  
   (class template)
  
   bad_function_call the exception thrown when invoking an empty std::function
  
   (C++11) (class)
  
   mem_fn creates a function object out of a pointer to a member
  
   (C++11) (function template)
| 2022.07.31 | http://cppreference.com |