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    | std::filesystem::directory_entry::exists(3) | C++ Standard Libary | std::filesystem::directory_entry::exists(3) | 
NAME¶
std::filesystem::directory_entry::exists - std::filesystem::directory_entry::exists
Synopsis¶
 bool exists() const; (since C++17)
  
   bool exists( std::error_code& ec ) const noexcept;
  
   Checks whether the pointed-to object exists. Effectively returns
  
   std::filesystem::exists(status()) or std::filesystem::exists(status(ec)),
  
   respectively.
Parameters¶
ec - out-parameter for error reporting in the non-throwing overload
Return value¶
true if the referred-to filesystem object exists.
Exceptions¶
 The overload that does not take a std::error_code& parameter
    throws
  
   filesystem::filesystem_error on underlying OS API errors, constructed with p
    as the
  
   first path argument and the OS error code as the error code argument. The
    overload
  
   taking a std::error_code& parameter sets it to the OS API error code if
    an OS API
  
   call fails, and executes ec.clear() if no errors occur. Any overload not
    marked
  
   noexcept may throw std::bad_alloc if memory allocation fails.
Example¶
// Run this code
  
   #include <filesystem>
  
   #include <fstream>
  
   #include <iostream>
  
   #include <string>
  
   namespace fs = std::filesystem;
  
   int main()
  
   {
  
   // store current path to restore it at exit
  
   const auto old_current_path = fs::current_path();
  
   // create "sanbox" directory in temp dir
  
   const auto dir_sandbox = fs::temp_directory_path() / "sandbox";
  
   if (!fs::create_directory(dir_sandbox)) {
  
   std::cout << "ERROR #1" << '\n';
  
   return -1;
  
   }
  
   fs::current_path(dir_sandbox); // switch to newly created dir
  
   fs::directory_entry entry_sandbox { dir_sandbox };
  
   if (!entry_sandbox.exists()) {
  
   std::cout << "ERROR #2" << '\n';
  
   return -1;
  
   }
  
   std::cout << "Current dir: " <<
    entry_sandbox.path().filename() << '\n';
  
   fs::path path_tmp_file = dir_sandbox / "tmp_file";
  
   std::ofstream file( path_tmp_file.string() ); // create regular file
  
   file << "cppreference.com"; // write 16 bytes
  
   file.flush();
  
   fs::directory_entry entry_tmp_file{ path_tmp_file };
  
   if (entry_tmp_file.exists()) {
  
   std::cout << "File " <<
    entry_tmp_file.path().filename()
  
   << " has size: " << entry_tmp_file.file_size() <<
    '\n';
  
   } else {
  
   std::cout << "ERROR #3" << '\n';
  
   }
  
   // cleanup
  
   fs::current_path(old_current_path);
  
   fs::remove_all(dir_sandbox);
  
   }
Possible output:¶
 Current dir: "sandbox"
  
   File "tmp_file" has size: 16
See also¶
 exists checks whether path refers to existing file system object
  
   (C++17) (function)
| 2022.07.31 | http://cppreference.com |