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    | std::filesystem::directory_entry::directory_entry(3) | C++ Standard Libary | std::filesystem::directory_entry::directory_entry(3) | 
NAME¶
std::filesystem::directory_entry::directory_entry - std::filesystem::directory_entry::directory_entry
Synopsis¶
 directory_entry() noexcept = default; (1) (since
    C++17)
  
   directory_entry( const directory_entry& ) = default; (2) (since
    C++17)
  
   directory_entry( directory_entry&& ) noexcept = default; (3)
    (since C++17)
  
   explicit directory_entry( const std::filesystem::path& p );
  
   directory_entry( const std::filesystem::path& p, std::error_code&
    (4) (since C++17)
  
   ec );
  
   Constructs a new directory_entry object.
  
   1) Default constructor.
  
   2) Defaulted copy constructor.
  
   3) Defaulted move constructor.
  
   4) Initializes the directory entry with path p and calls refresh to update
    the
  
   cached attributes. If an error occurs, the non-throwing overload leaves the
  
   directory_entry holding a default-constructed path.
Parameters¶
 p - path to the filesystem object to which the directory entry
    will refer
  
   ec - out-parameter for error reporting in the non-throwing overload
Exceptions¶
 The overload that does not take a std::error_code& parameter
    throws
  
   filesystem::filesystem_error on underlying OS API errors, constructed with p
    as the
  
   first path argument and the OS error code as the error code argument. The
    overload
  
   taking a std::error_code& parameter sets it to the OS API error code if
    an OS API
  
   call fails, and executes ec.clear() if no errors occur. Any overload not
    marked
  
   noexcept may throw std::bad_alloc if memory allocation fails.
Example¶
 This section is incomplete
  
   Reason: no example
| 2022.07.31 | http://cppreference.com |