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    | SIO_OPEN(3) | Library Functions Manual | SIO_OPEN(3) | 
NAME¶
sio_open,
    sio_close, sio_setpar,
    sio_getpar, sio_getcap,
    sio_start, sio_stop,
    sio_read, sio_write,
    sio_onmove, sio_nfds,
    sio_pollfd, sio_revents,
    sio_eof, sio_setvol,
    sio_onvol, sio_initpar
    — sndio interface to audio devices
SYNOPSIS¶
#include
  <sndio.h>
struct sio_hdl *
  
  sio_open(const
    char *name, unsigned int
    mode, int
    nbio_flag);
void
  
  sio_close(struct
    sio_hdl *hdl);
int
  
  sio_setpar(struct
    sio_hdl *hdl, struct
    sio_par *par);
int
  
  sio_getpar(struct
    sio_hdl *hdl, struct
    sio_par *par);
int
  
  sio_getcap(struct
    sio_hdl *hdl, struct
    sio_cap *cap);
int
  
  sio_start(struct
    sio_hdl *hdl);
int
  
  sio_stop(struct
    sio_hdl *hdl);
size_t
  
  sio_read(struct
    sio_hdl *hdl, void
    *addr, size_t
    nbytes);
size_t
  
  sio_write(struct
    sio_hdl *hdl, const void
    *addr, size_t
    nbytes);
void
  
  sio_onmove(struct sio_hdl *hdl,
    void (*cb)(void *arg, int delta), void
    *arg);
int
  
  sio_nfds(struct
    sio_hdl *hdl);
int
  
  sio_pollfd(struct
    sio_hdl *hdl, struct
    pollfd *pfd, int
    events);
int
  
  sio_revents(struct
    sio_hdl *hdl, struct
    pollfd *pfd);
int
  
  sio_eof(struct
    sio_hdl *hdl);
int
  
  sio_setvol(struct
    sio_hdl *hdl, unsigned
    int vol);
int
  
  sio_onvol(struct sio_hdl *hdl,
    void (*cb)(void *arg, unsigned int vol),
    void *arg);
void
  
  sio_initpar(struct
    sio_par *par);
DESCRIPTION¶
The sndio library allows user processes to
    access audio(4) hardware and the
    sndiod(8) audio server in a uniform way.
Opening and closing an audio device¶
First the application must call the
    sio_open()
    function to obtain a handle to the device; later it will be passed as the
    hdl argument of most other functions. The
    name parameter gives the device string discussed in
    sndio(7). In most cases it should be set to
    SIO_DEVANY to allow the user to select it using the
    AUDIODEVICE environment variable.
The following values of the mode parameter are supported:
SIO_PLAY- Play-only mode: data written will be played by the device.
 SIO_REC- Record-only mode: samples are recorded by the device and must be read.
 SIO_PLAY|SIO_REC- The device plays and records synchronously; this means that the n-th recorded sample was physically sampled exactly when the n-th played sample was actually played.
 
If the nbio_flag argument is
    true (i.e. non-zero), then the
    sio_read()
    and sio_write() functions (see below) will be
    non-blocking.
The
    sio_close()
    function stops the device as if sio_stop() is called
    and frees the handle. Thus, no samples submitted with
    sio_write() are discarded.
Negotiating audio parameters¶
Audio samples are interleaved. A frame consists of one sample for each channel. For example, a 16-bit stereo encoding has two samples per frame and, two bytes per sample (thus 4 bytes per frame).
The set of parameters of the device that can be controlled is given by the following structure:
struct sio_par {
	unsigned int bits;	/* bits per sample */
	unsigned int bps;	/* bytes per sample */
	unsigned int sig;	/* 1 = signed, 0 = unsigned int */
	unsigned int le;	/* 1 = LE, 0 = BE byte order */
	unsigned int msb;	/* 1 = MSB, 0 = LSB aligned */
	unsigned int rchan;	/* number channels for recording */
	unsigned int pchan;	/* number channels for playback */
	unsigned int rate;	/* frames per second */
	unsigned int appbufsz;	/* minimum buffer size without xruns */
	unsigned int bufsz;	/* end-to-end buffer size (read-only) */
	unsigned int round;	/* optimal buffer size divisor */
#define SIO_IGNORE	0	/* pause during xrun */
#define SIO_SYNC	1	/* resync after xrun */
#define SIO_ERROR	2	/* terminate on xrun */
	unsigned int xrun;	/* what to do on overrun/underrun */
};
The parameters are as follows:
- bits
 - Number of bits per sample: must be between 1 and 32.
 - bps
 - Bytes per samples; if specified, it must be large enough to hold all bits. By default it's set to the smallest power of two large enough to hold bits.
 - sig
 - If set (i.e. non-zero) then the samples are signed, else unsigned.
 - le
 - If set, then the byte order is little endian, else big endian; it's meaningful only if bps > 1.
 - msb
 - If set, then the bits are aligned in the packet to the most significant bit (i.e. lower bits are padded), else to the least significant bit (i.e. higher bits are padded); it's meaningful only if bits < bps * 8.
 - rchan
 - The number of recorded channels; meaningful only if
      
SIO_RECmode was selected. - pchan
 - The number of played channels; meaningful only if
      
SIO_PLAYmode was selected. - rate
 - The sampling frequency in Hz.
 - bufsz
 - The maximum number of frames that may be buffered. This parameter takes into account any buffers, and can be used for latency calculations. It is read-only.
 - appbufsz
 - Size of the buffer in frames the application must maintain non-empty (on
      the play end) or non-full (on the record end) by calling
      
sio_write() orsio_read() fast enough to avoid overrun or underrun conditions. The audio subsystem may use additional buffering, thus this parameter cannot be used for latency calculations. - round
 - Optimal number of frames that the application buffers should be a multiple of, to get best performance. Applications can use this parameter to round their block size.
 - xrun
 - The action when the client doesn't accept recorded data or doesn't provide
      data to play fast enough; it can be set to one of the
      
SIO_IGNORE,SIO_SYNC, orSIO_ERRORconstants. 
The following approach is recommended to negotiate device parameters:
- Initialize a sio_par structure
      using
      
sio_initpar() and fill it with the desired parameters. Then callsio_setpar() to request the device to use them. Parameters left unset in the sio_par structure will be set to device-specific defaults. - Call
      
sio_getpar() to retrieve the actual parameters of the device and check that they are usable. If they are not, then fail or set up a conversion layer. Sometimes the rate set can be slightly different to what was requested. A difference of about 0.5% is not audible and should be ignored. 
Parameters cannot be changed after
    sio_start()
    has been called, sio_stop() must be called before
    parameters can be changed.
If the device is exposed by the sndiod(8) server, which is the default configuration, a transparent emulation layer will automatically be set up, and in this case any combination of rate, encoding and numbers of channels is supported.
To ease filling the sio_par structure, the following macros can be used:
SIO_BPS(bits)- Return the smallest value for bps that is a power of two and that is large enough to hold bits.
 SIO_LE_NATIVE- Can be used to set the le parameter when native byte order is required.
 
Getting device capabilities¶
There's no way to get an exhaustive list of all parameter
    combinations the device supports. Applications that need to have a set of
    working parameter combinations in advance can use the
    sio_getcap()
    function. However, for most new applications it's generally not recommended
    to use sio_getcap(). Instead, follow the
    recommendations for negotiating device parameters (see above).
The sio_cap structure contains the list of parameter configurations. Each configuration contains multiple parameter sets. The application must examine all configurations, and choose its parameter set from one of the configurations. Parameters of different configurations are not usable together.
struct sio_cap {
	struct sio_enc {		/* allowed encodings */
		unsigned int bits;
		unsigned int bps;
		unsigned int sig;
		unsigned int le;
		unsigned int msb;
	} enc[SIO_NENC];
	unsigned int rchan[SIO_NCHAN];	/* allowed rchans */
	unsigned int pchan[SIO_NCHAN];	/* allowed pchans */
	unsigned int rate[SIO_NRATE];	/* allowed rates */
	unsigned int nconf;		/* num. of confs[] */
	struct sio_conf {
		unsigned int enc;	/* bitmask of enc[] indexes */
		unsigned int rchan;	/* bitmask of rchan[] indexes */
		unsigned int pchan;	/* bitmask of pchan[] indexes */
		unsigned int rate;	/* bitmask of rate[] indexes */
	} confs[SIO_NCONF];
};
The parameters are as follows:
- enc[
SIO_NENC] - Array of supported encodings. The tuple of bits, bps, sig, le, and msb parameters are usable in the corresponding parameters of the sio_par structure.
 - rchan[
SIO_NCHAN] - Array of supported channel numbers for recording usable in the sio_par structure.
 - pchan[
SIO_NCHAN] - Array of supported channel numbers for playback usable in the sio_par structure.
 - rate[
SIO_NRATE] - Array of supported sample rates usable in the sio_par structure.
 - nconf
 - Number of different configurations available, i.e. number of filled elements of the confs[] array.
 - confs[
SIO_NCONF] - Array of available configurations. Each configuration contains bitmasks
      indicating which elements of the above parameter arrays are valid for the
      given configuration. For instance, if the second bit of
      rate is set, in the sio_conf
      structure, then the second element of the
      rate[
SIO_NRATE] array of the sio_cap structure is valid for this configuration. As such, when reading the array elements in the sio_cap structure, the corresponding sio_conf bitmasks should always be used. 
Starting and stopping the device¶
The
    sio_start()
    function puts the device in a waiting state: the device will wait for
    playback data to be provided (using the sio_write()
    function). Once enough data is queued to ensure that play buffers will not
    underrun, actual playback is started automatically. If record mode only is
    selected, then recording starts immediately. In full-duplex mode, playback
    and recording will start synchronously as soon as enough data to play is
    available.
The
    sio_stop()
    function puts the audio subsystem in the same state as before
    sio_start() is called. It stops recording, drains
    the play buffer and then stops playback. If samples to play are queued but
    playback hasn't started yet then playback is forced immediately; playback
    will actually stop once the buffer is drained. In no case are samples in the
    play buffer discarded.
Playing and recording¶
When record mode is selected, the
    sio_read() function must be called to retrieve
    recorded data; it must be called often enough to ensure that internal
    buffers will not overrun. It will store at most nbytes
    bytes at the addr location and return the number of
    bytes stored. Unless the nbio_flag flag is set, it
    will block until data becomes available and will return zero only on
  error.
Similarly, when play mode is selected, the
    sio_write()
    function must be called to provide data to play. Unless the
    nbio_flag is set, sio_write()
    will block until the requested amount of data is written.
Non-blocking mode operation¶
If the nbio_flag is set on
    sio_open(), then the
    sio_read() and sio_write()
    functions will never block; if no data is available, they will return zero
    immediately.
The poll(2) system call can be
    used to check if data can be read from or written to the device. The
    sio_pollfd()
    function fills the array pfd of
    pollfd structures, used by poll(2),
    with events; the latter is a bit-mask of
    POLLIN and POLLOUT
    constants; refer to poll(2) for more details. The
    sio_revents()
    function returns the bit-mask set by poll(2) in the
    pfd array of pollfd structures.
    If POLLIN is set, recorded samples are available in
    the device buffer and can be read with sio_read().
    If POLLOUT is set, space is available in the device
    buffer and new samples to play can be submitted with
    sio_write(). POLLHUP may be
    set if an error occurs, even if it is not selected with
    sio_pollfd().
The size of the pfd array,
    which the caller must pre-allocate, is provided by the
    sio_nfds()
    function.
Synchronizing non-audio events to the audio stream in real-time¶
In order to perform actions at precise positions of the audio stream, such as displaying video in sync with the audio stream, the application must be notified in real-time of the exact position in the stream the hardware is processing.
The
    sio_onmove()
    function can be used to register the
    cb()
    callback function called at regular time intervals. The
    delta argument contains the number of frames the
    hardware played and/or recorded since the last call of
    cb(). It is called by
    sio_read(), sio_write(), and
    sio_revents(). When the first sample is played
    and/or recorded, right after the device starts, the callback is invoked with
    a zero delta argument. The value of the
    arg pointer is passed to the callback and can contain
    anything.
If desired, the application can maintain the
    current position by starting from zero (when
    sio_start()
    is called) and adding to the current position delta
    every time
    cb()
    is called.
Measuring the latency and buffers usage¶
The playback latency is the delay it will take for the frame just
    written to become audible, expressed in number of frames. The exact playback
    latency can be obtained by subtracting the current position from the number
    of frames written. Once playback is actually started (first sample audible)
    the latency will never exceed the bufsz parameter (see
    the sections above). There's a phase during which
    sio_write() only queues data; once there's enough
    data, actual playback starts. During this phase talking about latency is
    meaningless.
In any cases, at most bufsz frames are buffered. This value takes into account all buffers. The number of frames stored is equal to the number of frames written minus the current position.
The recording latency is obtained similarly, by subtracting the number of frames read from the current position.
Note that
    sio_write()
    might block even if there is buffer space left; using the buffer usage to
    guess if sio_write() would block is false and leads
    to unreliable programs – consider using poll(2) for
    this.
Handling buffer overruns and underruns¶
When the application cannot accept recorded data fast enough, the record buffer (of size appbufsz) might overrun; in this case recorded data is lost. Similarly if the application cannot provide data to play fast enough, the play buffer underruns and silence is played instead. Depending on the xrun parameter of the sio_par structure, the audio subsystem will behave as follows:
SIO_IGNORE- The devices pauses during overruns and underruns, thus the current
      position (obtained through 
sio_onmove()) stops being incremented. Once the overrun and/or underrun condition is gone, the device resumes; play and record are always kept in sync. With this mode, the application cannot notice underruns and/or overruns and shouldn't care about them.This mode is the default. It's suitable for applications, like audio players and telephony, where time is not important and overruns or underruns are not short.
 SIO_SYNC- If the play buffer underruns, then silence is played, but in order to
      reach the right position in time, the same amount of written samples will
      be discarded once the application is unblocked. Similarly, if the record
      buffer overruns, then samples are discarded, but the same amount of
      silence will be returned later. The current position (obtained through
      
sio_onmove()) is still incremented. When the play buffer underruns the play latency might become negative; when the record buffer overruns, the record latency might become larger than bufsz.This mode is suitable for applications, like music production, where time is important and where underruns or overruns are short and rare.
 SIO_ERROR- With this mode, on the first play buffer underrun or record buffer
      overrun, playback and/or recording is terminated and no other function
      than
      
sio_close() will succeed.This mode is mostly useful for testing.
 
Controlling the volume¶
The
    sio_setvol()
    function can be used to set playback attenuation. The
    vol parameter takes a value between 0 (maximum
    attenuation) and SIO_MAXVOL (no attenuation). It
    specifies the weight the audio subsystem will give to this stream. It is not
    meant to control hardware parameters like speaker gain; the
    mixerctl(8) interface should be used for that purpose
    instead.
An application can use the
    sio_onvol()
    function to register a callback function that will be called each time the
    volume is changed, including when sio_setvol() is
    used. The callback is always invoked when
    sio_onvol() is called in order to provide the
    initial volume. An application can safely assume that once
    sio_onvol() has returned a non-zero value, the
    callback has been invoked and thus the current volume is available. If
    there's no volume setting available, sio_onvol()
    returns 0 and the callback is never invoked and calls to
    sio_setvol() are ignored.
The
    sio_onvol()
    function can be called with a NULL argument to check
    whether a volume knob is available.
Error handling¶
Errors related to the audio subsystem (like hardware errors,
    dropped connections) and programming errors (e.g. call to
    sio_read() on a play-only stream) are considered
    fatal. Once an error occurs, all functions taking a
    sio_hdl argument, except
    sio_close() and
    sio_eof(),
    stop working (i.e. always return 0). The sio_eof()
    function can be used at any stage.
RETURN VALUES¶
The sio_open() function returns the newly
    created handle on success or NULL on failure.
The sio_setpar(),
    sio_getpar(), sio_getcap(),
    sio_start(), sio_stop(), and
    sio_setvol() functions return 1 on success and 0 on
    failure.
The sio_pollfd() function returns the
    number of pollfd structures filled. The
    sio_nfds() function returns the number of
    pollfd structures the caller must preallocate in order
    to be sure that sio_pollfd() will never overrun.
The sio_read() and
    sio_write() functions return the number of bytes
    transferred.
The sio_eof() function returns 0 if
    there's no pending error, and a non-zero value if there's an error.
ENVIRONMENT¶
AUDIODEVICE- Device to use if 
sio_open() is called withSIO_DEVANYas the name argument. SNDIO_DEBUG- The debug level: may be a value between 0 and 2.
 
SEE ALSO¶
BUGS¶
The audio(4) driver doesn't drain playback
    buffers, thus if sndio is used to directly access an
    audio(4) device, the sio_stop()
    function will stop playback immediately.
If the application doesn't consume recorded data fast enough then
    “control messages” from the sndiod(8) server
    are delayed and consequently sio_onmove() callback
    or volume changes may be delayed.
The sio_open(),
    sio_setpar(), sio_getpar(),
    sio_getcap(), sio_start(),
    and sio_stop() functions may block for a very short
    period of time, thus they should be avoided in code sections where blocking
    is not desirable.
| October 30, 2025 | Linux 6.17.3-1-default |