table of contents
| sound(3) | Coin | sound(3) |
NAME¶
sound
SYNOPSIS¶
Classes¶
class SoAudioDevice
The SoAudioDevice class is used to control an audio device.
The SoAudioDevice class is responsible for initialization
of an audio device, as well as enabling and disabling sound. It is a
singleton class. " class SoListener
The SoListener class defines listener attributes used when rendering
sound.
When rendering geometry, one needs to have a camera defining
certain attributes related to vieweing. The SoListener plays a
similar role when it comes to rendering audio. " class
SoVRMLAudioClip
The SoVRMLAudioClip class is used to load and store audio data.
Audio data is loaded using the simage library, so make sure you
have built the simage library with support for the audio file formats you
intend to use (libogg, libvorbis and libvorbisfile for OggVorbis, libsndfile
for WAV and several other formats). " class SoVRMLSound
The SoVRMLSound class is used to represent a sound source.
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
. "
Detailed Description¶
Author¶
Generated automatically by Doxygen for Coin from the source code.
| Tue Dec 15 2020 | Version 3.1.3 |