table of contents
| bundles(3) | Coin | bundles(3) |
NAME¶
bundles
SYNOPSIS¶
Classes¶
class SoBundle
The SoBundle class is the superclass for all bundle classes. class
SoMaterialBundle
The SoMaterialBundle class simplifies material handling.
Every shape node should create (on the stack) an instance of this
class and call sendFirst() before sending anything to GL. During
rendering, send() should be used to send material values to GL.
" class SoNormalBundle
The SoNormalBundle class simplifies normal handling.
This class is currently not used in Coin but is provided for API
compatibility. " class SoTextureCoordinateBundle
The SoTextureCoordinateBundle class simplifies texture coordinate
handling.
It is unlikely that application programmers should need to know
how to use this class, as it is mostly intended for internal use. "
class SoVertexAttributeBundle
The SoVertexAttributeBundle class simplifies vertex attribute handling.
Detailed Description¶
The bundle classes are internal to Coin. The Bundle Classes The bundle classes are mostly internal to Coin.
Author¶
Generated automatically by Doxygen for Coin from the source code.
| Tue Dec 15 2020 | Version 3.1.3 |