| SoGLTextureCoordinateElement(3) | Coin | SoGLTextureCoordinateElement(3) |
NAME¶
SoGLTextureCoordinateElement - The SoGLTextureCoordinateElement class stores the current gltexture coordinates.
SYNOPSIS¶
#include <Inventor/elements/SoGLTextureCoordinateElement.h>
Inherits SoTextureCoordinateElement.
Public Member Functions¶
virtual void init (SoState *state)
FIXME: write doc. virtual void push (SoState *state)
FIXME: write doc. virtual void pop (SoState *state, const
SoElement *prevTopElement)
FIXME: write doc. virtual CoordType getType () const
FIXME: write doc. void send (const int index) const
FIXME: write doc. void send (const int index, const SbVec3f
&c, const SbVec3f &n) const
FIXME: write doc. void initMulti (SoState *state) const
Static Public Member Functions¶
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setTexGen (SoState *const state, SoNode
*const node, SoTexCoordTexgenCB *const texgenFunc, void *const
texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const
funcData=NULL)
FIXME: write doc. static const SoGLTextureCoordinateElement *
getInstance (SoState *const state)
FIXME: write doc.
Protected Member Functions¶
virtual ~SoGLTextureCoordinateElement ()
virtual void setElt (SoTexCoordTexgenCB *func, void *data=NULL)
FIXME: write doc.
Additional Inherited Members¶
Detailed Description¶
The SoGLTextureCoordinateElement class stores the current gltexture coordinates.
Constructor & Destructor Documentation¶
SoGLTextureCoordinateElement::~SoGLTextureCoordinateElement () [protected], [virtual]¶
The destructor.
Member Function Documentation¶
void * SoGLTextureCoordinateElement::createInstance (void) [static]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoGLTextureCoordinateElement::initClass (void) [static]¶
This static method initializes static data for the SoGLTextureCoordinateElement class.
void SoGLTextureCoordinateElement::initMulti (SoState * state) const¶
Called from SoTextureCoordinateBundle to initialize multi texturing.
Author¶
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| Tue Dec 15 2020 | Version 3.1.3 |