table of contents
| SoDragger.h(3) | Coin | SoDragger.h(3) |
NAME¶
SoDragger.h
SYNOPSIS¶
#include <Inventor/nodekits/SoInteractionKit.h>
#include <Inventor/tools/SbPimplPtr.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/lists/SoCallbackList.h>
#include <Inventor/SbMatrix.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbVec2s.h>
#include <Inventor/SbViewVolume.h>
#include <Inventor/SbViewportRegion.h>
#include <Inventor/nodes/SoScale.h>
Classes¶
class SoDragger
The SoDragger class is the base class for all draggers.
Draggers is a mechanism used for letting the end-users of your
application code interact with elements in 3D, by scaling, rotating or
translating geometry or other instances in the scene (like cameras or
lightsources). "
Typedefs¶
typedef void SoDraggerCB(void *data, SoDragger
*dragger)
Typedef Documentation¶
typedef void SoDraggerCB(void *data, SoDragger *dragger)¶
Callback definition for draggers
Author¶
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| Tue Dec 15 2020 | Version 3.1.3 |