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std::fma,std::fmaf,std::fmal(3) C++ Standard Libary std::fma,std::fmaf,std::fmal(3)

NAME

std::fma,std::fmaf,std::fmal - std::fma,std::fmaf,std::fmal

Synopsis


Defined in header <cmath>
float fma ( float x, float y, float z ); (1) (since C++11)
(constexpr since C++23)
float fmaf( float x, float y, float z ); (2) (since C++11)
(constexpr since C++23)
double fma ( double x, double y, double z ); (3) (since C++11)
(constexpr since C++23)
long double fma ( long double x, long double y, long (4) (since C++11)
double z ); (constexpr since C++23)
long double fmal( long double x, long double y, long (5) (since C++11)
double z ); (constexpr since C++23)
Promoted fma ( Arithmetic1 x, Arithmetic2 y, Arithmetic3 (6) (since C++11)
z ); (constexpr since C++23)
#define FP_FAST_FMA /* implementation-defined */ (7) (since C++11)
#define FP_FAST_FMAF /* implementation-defined */ (8) (since C++11)
#define FP_FAST_FMAL /* implementation-defined */ (9) (since C++11)


1-5) Computes (x*y) + z as if to infinite precision and rounded only once to fit the
result type.
6) A set of overloads or a function template for all combinations of arguments of
arithmetic type not covered by (1-5). If any argument has integral type, it is cast
to double. If any other argument is long double, then the return type is long
double, otherwise it is double.
7-9) If the macro constants FP_FAST_FMA, FP_FAST_FMAF, or FP_FAST_FMAL are defined,
the function std::fma evaluates faster (in addition to being more precise) than the
expression x*y+z for float, double, and long double arguments, respectively. If
defined, these macros evaluate to integer 1.

Parameters


x, y, z - values of floating-point or integral types

Return value


If successful, returns the value of (x*y) + z as if calculated to infinite precision
and rounded once to fit the result type (or, alternatively, calculated as a single
ternary floating-point operation)


If a range error due to overflow occurs, ±HUGE_VAL, ±HUGE_VALF, or ±HUGE_VALL is
returned.


If a range error due to underflow occurs, the correct value (after rounding) is
returned.

Error handling


Errors are reported as specified in math_errhandling.


If the implementation supports IEEE floating-point arithmetic (IEC 60559),


* If x is zero and y is infinite or if x is infinite and y is zero, and z is not a
NaN, then NaN is returned and FE_INVALID is raised
* If x is zero and y is infinite or if x is infinite and y is zero, and z is a
NaN, then NaN is returned and FE_INVALID may be raised
* If x*y is an exact infinity and z is an infinity with the opposite sign, NaN is
returned and FE_INVALID is raised
* If x or y are NaN, NaN is returned
* If z is NaN, and x*y aren't 0*Inf or Inf*0, then NaN is returned (without
FE_INVALID).

Notes


This operation is commonly implemented in hardware as fused multiply-add CPU
instruction. If supported by hardware, the appropriate FP_FAST_FMA? macros are
expected to be defined, but many implementations make use of the CPU instruction
even when the macros are not defined.


POSIX additionally specifies that the situations specified to return FE_INVALID are
domain errors.


Due to its infinite intermediate precision, std::fma is a common building block of
other correctly-rounded mathematical operations, such as std::sqrt or even the
division (where not provided by the CPU, e.g. Itanium).


As with all floating-point expressions, the expression (x*y) + z may be compiled as
a fused multiply-add unless the #pragma STDC FP_CONTRACT is off.

Example

// Run this code


#include <iostream>
#include <iomanip>
#include <cmath>
#include <cfenv>
#ifndef __GNUC__
#pragma STDC FENV_ACCESS ON
#endif
int main()
{
// demo the difference between fma and built-in operators
const double in = 0.1;
std::cout << "0.1 double is " << std::setprecision(23) << in
<< " (" << std::hexfloat << in << std::defaultfloat << ")\n"
<< "0.1*10 is 1.0000000000000000555112 (0x8.0000000000002p-3), "
<< "or 1.0 if rounded to double\n";
const double expr_result = 0.1 * 10 - 1;
const double fma_result = std::fma(0.1, 10, -1);
std::cout << "0.1 * 10 - 1 = " << expr_result
<< " : 1 subtracted after intermediate rounding\n"
<< "fma(0.1, 10, -1) = " << std::setprecision(6) << fma_result << " ("
<< std::hexfloat << fma_result << std::defaultfloat << ")\n\n";


// fma is used in double-double arithmetic
const double high = 0.1 * 10;
const double low = std::fma(0.1, 10, -high);
std::cout << "in double-double arithmetic, 0.1 * 10 is representable as "
<< high << " + " << low << "\n\n";


// error handling
std::feclearexcept(FE_ALL_EXCEPT);
std::cout << "fma(+Inf, 10, -Inf) = " << std::fma(INFINITY, 10, -INFINITY) << '\n';
if(std::fetestexcept(FE_INVALID))
std::cout << " FE_INVALID raised\n";
}

Possible output:


0.1 double is 0.10000000000000000555112 (0x1.999999999999ap-4)
0.1*10 is 1.0000000000000000555112 (0x8.0000000000002p-3), or 1.0 if rounded to double
0.1 * 10 - 1 = 0 : 1 subtracted after intermediate rounding
fma(0.1, 10, -1) = 5.55112e-17 (0x1p-54)


in double-double arithmetic, 0.1 * 10 is representable as 1 + 5.55112e-17


fma(+Inf, 10, -Inf) = -nan
FE_INVALID raised

See also


remainder
remainderf
remainderl signed remainder of the division operation
(C++11) (function)
(C++11)
(C++11)
remquo
remquof
remquol signed remainder as well as the three last bits of the division operation
(C++11) (function)
(C++11)
(C++11)

2022.07.31 http://cppreference.com