Search and Rescue II(6) | Flight Simulators | Search and Rescue II(6) |
NAME¶
sar2 - Air rescue flight simulator
SYNTAX¶
sar2 [options] [GUI_options]
DESCRIPTION¶
Helicopter based search and rescue flight simulator. Pilot a variety of user editable rescue aircraft through customizeable missions and rescue victims in distress. Uses OpenGL and glX for graphics, OpenAL for sounds and SDL_Joystick for support (2 devices maximum).
OPTIONS¶
- --config <file>
- Load configuration from <file>.
- --rcfile
- Same as --config.
- -f
- Same as --config.
- --control <type>
- Specify which controller to use at start up. <type> can be keyboard (default) or joystick.
- -c
- Same as --control.
- --hardware_rendering
- Use direct hardware rendering (default).
- --software_rendering
- Use software rendering instead of direct hardware rendering.
- Always perform full (not partial) menu redraws (slow but required for certain accelerated video cards).
- --display <address>
- Specifies display address (UNIX/X version only).
- --font <name>
- Specifies the default font to use on GUI related outputs. Refer to your GUI manual for the proper font name formats.
- --geometry <WxH+X+Y>
- Specifies the geometry of the toplevel window, example "--geometry 640x480+100+120" to make the window 640 by 480 pixels in size and at coordinate position 100,120 (relative to the root window/desktop).
- --fullscreen
- Specifies to switch to full screen on startup, use this if and only if your GUI does not support manual switching to full screen. You may need to specify the --geometry argument to specify the size of the full screen resolution.
- --aspect_offset <coeff>
- Specifies a floating coefficient value to be applied to screen aspect calculations, example a value of -0.2 when your screen is 800 by 600 then the aspect would be 800/600 + (-0.2) = 1.333 - 0.2 = 1.133.
- --recorder <address>
- Specifies recorder address (UNIX/Y version only).
- --nosound
- Do not connect to sound server at startup (overrides the value set in the configuration).
- No menu background images (speeds up the redrawing when in the menus).
- --console_quiet
- Do not print routine messages to stdout.
- --runtime_debug
- Print debugging runtime detection of various resources to stdout. This may help detect points of failure or crash during startup or exiting.
- --internal_debug
- Print debugging of internal runtime information (messy and terse) to stdout. This will only print debugging information about internal resources belonging to the program.
- --help
- Prints (this) help screen and exits.
- --version
- Prints version information and exits.
FILES¶
- $HOME/.config/sar2/SearchAndRescue.ini
- Local configuration file.
- /usr/share/games/sar2/
- Data directory for this program's proprietery data files.
- /usr/share/games/sar2/human.ini
- Preset values list for humanoid objects.
- /usr/share/games/sar2/music.ini
- List of music file referances for corresponding situations.
- /usr/share/games/sar2/textures.ini
- List of default textures to be loaded during simulation.
- /usr/share/games/sar2/weather.ini
- Preset weather values for a list of defined weather conditions.
ENVIRONMENT VARIABLES¶
SEARCHANDRESCUE2_DATA Specifies alternate global data directory for this program.
- DISPLAY
- Specifies the address to the X display.
- HOME
- Specifies the home directory.
- MESA_GAMMA
- Specifies the gamma value, used only on software rendering with the Mesa3D library.
EXAMPLES¶
To run this program the standard way, type:
# sar2 &
To run in full screen mode at 640x480 resolution, type:
# sar2 --geometry "640x480" --fullscreen &
To specify the geometry and force software rendering, type:
# sar2 --geometry "640x480+240+350" --software_rendering &
KEYBOARD¶
General keys (can be used anywhere):
- CTRL + F11
- Toggles between full screen and windowed modes.
- CTRL + ]
- Increase resolution to the next step.
- CTRL + [
- Decrease resolution to the previous step.
- CTRL + C
- Screen shot. Saved as sar1.tga, sar2.tga, etc in directory from which SearchAndRescue is run.
Menu keys:
- TAB
- Focus next.
- SHIFT + TAB
- Focus previous.
- CURSORS
- Focus change/highlight/scroll.
- ENTER
- Activate focused.
Simulation keys:
- F1
- Display `quick help'.
- F2
- Switch to cockpit view.
- F3
- Spot view.
- F4
- Fly by tower view.
- F5
- Rescue basket view.
- LEFT
- Bank left.
- RIGHT
- Bank right.
- DOWN
- Pitch down.
- UP
- Pitch up.
- CTRL + LEFT
- Heading left.
- CTRL + RIGHT
- Heading right.
- SHIFT + CURSORS
- Change camera direction or position.
- BACKSPACE
- Normalize view.
- PGUP
- Increase throttle.
- PGDN
- Decrease throttle.
- HOME
- Elevator trim down or slew up in slew mode.
- END
- Elevator trim up or slew down in slew mode.
- CTRL + HOME
- Elevator trim center.
- MINUS
- Zoom out.
- PLUS
- Zoom in.
- CTRL + MINUS
- Rescue basket hoist out.
- CTRL + PLUS
- Rescue basket hoist in.
- E
- Start up engines.
- SHIFT + E
- Turn engines off.
- Y
- Tilt rotors/pitch engines.
- G
- Raise/lower landing gears (retractable gears only).
- P
- Select hoist deployment type.
- D
- Close/open door.
- O
- Toggle strobes (flashing lights).
- L
- Toggle lighting (including spot light).
- SHIFT + L
- Toggle spot light.
- CTRL + L
- Center spot light.
- H
- HUD and outside text brighten.
- SHIFT + H
- HUD and outside text darken.
- A
- Autopilot/autohover on/off.
- M
- Map view.
- W
- Select next way point.
- SHIFT + W
- Select previous way point.
- I
- FLIR (night vision).
- F
- Fuel status and aloft time left dependent of available fuel.
- SHIFT + F
- Transfer fuel from external fuel tanks.
- CTRL + F
- Jettison external fuel tanks.
- S
- Print scores, payload, occupancy, and mission status.
- PERIOD Wheel brakes.
- SHIFT + PERIOD
- Parking brakes.
- B
- Deploy/retract air brakes.
- R
- Refuel and/or repair (only when landed on a helipad with refuel and/or repair facilities).
- Z
- Decelerate time (slow motion).
- SHIFT + Z
- Accelerate time (compress time).
- CTRL + Z
- Normalize time rate.
- CTRL + W
- Change weather.
- CTRL + A
- Slew/flight toggle.
- /
- Literal command.
- T
- Increase time of day (does not affect other timmings).
- SHIFT + T
- Decrease time of day (does not affect other timmings).
- CTRL + D
- Adjust flight physics difficulty.
- CTRL + S
- Adjust sound level.
- CTRL + U
- Change units.
- F9
- Toggle ground base texture (not objects or landmarks).
- F10
- Toggle atmosphere.
- F11
- Toggle object texturing.
- F12
- Toggle clouds and horizon.
- SHIFT + F9
- Toggle dual pass depth.
- SHIFT + F10
- Toggle celestial objects.
- SHIFT + F11
- Toggle smoke trails.
- SHIFT + F12
- Toggle rotor wash effects.
JOYSTICK¶
In simulation joystick functions:
- STICK AXIS XY
- Bank and pitch (respectivly).
- STICK AXIS Z
- Heading/turning.
- THROTTLE
- Throttle/collective.
- HAT
- Camera direction/position.
Joystick button functions are mappable, see Options->Controller->Buttons.
AUTHORS¶
- Dan Stimits
- Code design consultant and beta testing
- Stefan Marion
- Beta testing and aircraft design consultant
- Capt Tara Milana
- Head programmer, 3d models, flight dynamics, and scenery graphics artist
- Joel Baker
- Jesse Smith
- Coding and patching
- Hector Sanjuan
- Coding and patching
CREDITS¶
Search And Rescue was originally developed at Wolfpack Entertainment. Search And Rescue II is a fork of Search and Rescue (searchandrescue.sf.net).
BUGS¶
Please report bugs to <https://github.com/searchandrescue2/sar2/issues>.
SEE ALSO¶
2.4 | WolfPack Entertainment |