table of contents
_putpixel(3) | Allegro manual | _putpixel(3) |
NAME¶
_putpixel, _putpixel15, _putpixel16, _putpixel24, _putpixel32 - Faster specific version of putpixel(). Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void _putpixel(BITMAP *bmp, int x, int y, int color);
void _putpixel15(BITMAP *bmp, int x, int y, int color);
void _putpixel16(BITMAP *bmp, int x, int y, int color);
void _putpixel24(BITMAP *bmp, int x, int y, int color);
void _putpixel32(BITMAP *bmp, int x, int y, int color);
DESCRIPTION¶
Like the regular putpixel(), but much faster because they are implemented as an inline assembler functions for specific color depths. These won't work in mode-X graphics modes, don't perform any clipping (they will crash if you try to draw outside the bitmap!), and ignore the drawing mode.
SEE ALSO¶
version 4.4.3 | Allegro |