table of contents
POLYTYPE_ATEX_MASK_LIT(3) | Allegro manual | POLYTYPE_ATEX_MASK_LIT(3) |
NAME¶
POLYTYPE_ATEX_MASK_LIT, POLYTYPE_PTEX_MASK_LIT - Polygon rendering mode type Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
#define POLYTYPE_ATEX_MASK_LIT
#define POLYTYPE_PTEX_MASK_LIT
DESCRIPTION¶
Like POLYTYPE_ATEX_LIT and POLYTYPE_PTEX_LIT, but zero texture map pixels are skipped, allowing parts of the texture map to be transparent.
SEE ALSO¶
polygon3d(3), POLYTYPE_ATEX_LIT(3), POLYTYPE_PTEX_LIT(3), ex3d(3)
version 4.4.3 | Allegro |