table of contents
CRAWL(6) | Games Manual | CRAWL(6) |
NAME¶
Crawl
— a
roguelike dungeon exploration game
SYNOPSIS¶
Crawl |
[-vscores n]
[-tscores n]
[-test ] [-sprint-map
map] [-sprint ]
[-species species]
[-seed num]
[-script file]
[-scores n]
[-scorefile path]
[-rcdir path]
[-rc path]
[-plain ] [-name
name] [-morgue
path] [-macro
path] [-help ]
[-extra-opt-last
optname=optval]
[-extra-opt-first
optname=optval]
[-dir path]
[-builddb ] [-background
background] [-arena
["monsters v
monsters
[arena: map]"]] |
DESCRIPTION¶
Crawl
is a fun game in the grand tradition
of similar games like Rogue, Hack and Moria. The objective is to travel deep
into a subterranean cave complex and retrieve the Orb of Zot, guarded by
many horrible and hideous creatures.
If you have never played Crawl
(or a
similar game) before, select the tutorial from the starting menu. The
tutorial explains the interface in five easy lessons. Once you're familiar
with the controls, you may want to play a few games using hints mode.
This is the Stone Soup version of Dungeon Crawl.
ENVIRONMENT¶
CRAWL_NAME
- The character name to use.
CRAWL_DIR
- The directory to store information in.
CRAWL_RC
- The configuration file to use.
SUPPORT¶
Please visit https://crawl.develz.org for further information.
SEE ALSO¶
The in-game help menu, which can be accessed by pressing
?
.
COPYRIGHT¶
Copyright 1997-2021 Linley Henzell, the dev team, and the contributors.
Crawl is distributed under the terms of the GNU General Public License version 2 or later.
October 9, 2021 | Linux 6.4.0-150600.23.25-default |