table of contents
SDL_Gamepad(3type) | SDL3 DATATYPES | SDL_Gamepad(3type) |
NAME¶
SDL_Gamepad - The structure used to identify an SDL gamepad
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_Gamepad SDL_Gamepad;
AVAILABILITY¶
This struct is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |