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SDL_GPUStorageBufferReadWriteBinding(3type) SDL3 DATATYPES SDL_GPUStorageBufferReadWriteBinding(3type)

NAME

SDL_GPUStorageBufferReadWriteBinding - A structure specifying parameters related to binding buffers in a compute pass.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef struct SDL_GPUStorageBufferReadWriteBinding
{
    SDL_GPUBuffer *buffer;  /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_WRITE. */
    bool cycle;             /**< true cycles the buffer if it is already bound. */
    Uint8 padding1;
    Uint8 padding2;
    Uint8 padding3;
} SDL_GPUStorageBufferReadWriteBinding;

AVAILABILITY

This struct is available since SDL 3.1.3

SEE ALSO

(3), SDL_BeginGPUComputePass(3)

SDL 3.1.6 Simple Directmedia Layer