table of contents
| SDL_GPUFrontFace(3type) | SDL3 DATATYPES | SDL_GPUFrontFace(3type) |
NAME¶
SDL_GPUFrontFace - Specifies the vertex winding that will cause a triangle to be determined to be front-facing.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
typedef enum SDL_GPUFrontFace
{
SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE, /**< A triangle with counter-clockwise vertex winding will be considered front-facing. */
SDL_GPU_FRONTFACE_CLOCKWISE /**< A triangle with clockwise vertex winding will be considered front-facing. */
} SDL_GPUFrontFace;
AVAILABILITY¶
This enum is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.24 | Simple Directmedia Layer |