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SDL_GPUFrontFace(3type) SDL3 DATATYPES SDL_GPUFrontFace(3type)

NAME

SDL_GPUFrontFace - Specifies the vertex winding that will cause a triangle to be determined to be front-facing.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef enum SDL_GPUFrontFace
{
    SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE,  /**< A triangle with counter-clockwise vertex winding will be considered front-facing. */
    SDL_GPU_FRONTFACE_CLOCKWISE           /**< A triangle with clockwise vertex winding will be considered front-facing. */
} SDL_GPUFrontFace;

AVAILABILITY

This enum is available since SDL 3.1.3

SEE ALSO

(3), SDL_CreateGPUGraphicsPipeline(3)

SDL 3.1.6 Simple Directmedia Layer