SDLmm::SPoint(3) | Library Functions Manual | SDLmm::SPoint(3) |
NAME¶
SDLmm::SPoint - A small usefull class representing a point in 2 dimensional space.
SYNOPSIS¶
#include <sdlmm_spoint.h>
Public Methods¶
SPoint ()
Default constructor which creates an empty SPoint (xy
variables set to zero). SPoint (const SPoint &point)
This is the copy constructor. Simply initializes the value of an
SPoint to that of another SPoint.
SPoint (Sint16 nx, Sint16 ny)
Constructor which initializes the class from integer values.
SPoint& operator= (const SPoint &point)
Set the value of an SPoint to that of an existing
SPoint. bool operator== (const SPoint
&point) const
Compare two points for equality. bool operator< (const SPoint
&point) const
bool operator<= (const SPoint &point) const
bool operator> (const SPoint &point) const
bool operator>= (const SPoint &point) const
SPoint& operator+= (const SPoint &point)
SPoint& operator-= (const SPoint &point)
SPoint operator+ (const SPoint &point) const
SPoint operator- (const SPoint &point) const
SPoint& operator *= (Sint16 scalar)
SPoint& operator/= (Sint16 scalar)
SPoint operator * (Sint16 scalar) const
SPoint operator/ (Sint16 scalar) const
Public Attributes¶
Sint16 x
Sint16 y
DETAILED DESCRIPTION¶
A small usefull class representing a point in 2 dimensional space.
Author:
Adam Gates
CONSTRUCTOR & DESTRUCTOR DOCUMENTATION¶
SDLmm::SPoint::SPoint () [inline]¶
Default constructor which creates an empty SPoint (xy variables set to zero).
SDLmm::SPoint::SPoint (const SPoint & point) [inline]¶
This is the copy constructor. Simply initializes the value of an SPoint to that of another SPoint.
Parameters:
- point
- an existing SPoint object.
SDLmm::SPoint::SPoint (Sint16 nx, Sint16 ny) [inline]¶
Constructor which initializes the class from integer values.
Parameters:
- nx, horizontal
- position
- ny, vertical
- position
MEMBER FUNCTION DOCUMENTATION¶
SPoint SDLmm::SPoint::operator * (Sint16 scalar) const [inline]¶
SPoint & SDLmm::SPoint::operator *= (Sint16 scalar) [inline]¶
SPoint SDLmm::SPoint::operator+ (const SPoint & point) const [inline]¶
SPoint & SDLmm::SPoint::operator+= (const SPoint & point) [inline]¶
SPoint SDLmm::SPoint::operator- (const SPoint & point) const [inline]¶
SPoint & SDLmm::SPoint::operator-= (const SPoint & point) [inline]¶
SPoint SDLmm::SPoint::operator/ (Sint16 scalar) const [inline]¶
SPoint & SDLmm::SPoint::operator/= (Sint16 scalar) [inline]¶
bool SDLmm::SPoint::operator< (const SPoint & point) const [inline]¶
Returns:
true if both point.x and point.y is larger than x and y in this point.
bool SDLmm::SPoint::operator<= (const SPoint & point) const [inline]¶
Returns:
true if both point.x and point.y is larger than or equal to x and y in this
point.
SPoint & SDLmm::SPoint::operator= (const SPoint & point) [inline]¶
Set the value of an SPoint to that of an existing SPoint.
bool SDLmm::SPoint::operator== (const SPoint & point) const [inline]¶
Compare two points for equality.
Returns:
true if coordinates are identical in both points.
bool SDLmm::SPoint::operator> (const SPoint & point) const [inline]¶
Returns:
true if both point.x and point.y is smaller than x and y in this point.
bool SDLmm::SPoint::operator>= (const SPoint & point) const [inline]¶
Returns:
true if both point.x and point.y is smaller than or equal to x and y in this
point.
MEMBER DATA DOCUMENTATION¶
Sint16 SDLmm::SPoint::x¶
Sint16 SDLmm::SPoint::y¶
AUTHOR¶
Generated automatically by Doxygen for SDLmm from the source code.
16 Jul 2001 | SDLmm |