table of contents
SDL_SetAudioStreamFormat(3) | SDL3 FUNCTIONS | SDL_SetAudioStreamFormat(3) |
NAME¶
SDL_SetAudioStreamFormat - Change the input and output formats of an audio stream.
HEADER FILE¶
Defined in SDL3/SDL_audio.h
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_SetAudioStreamFormat(SDL_AudioStream *stream, const SDL_AudioSpec *src_spec, const SDL_AudioSpec *dst_spec);
DESCRIPTION¶
Future calls to and
SDL_GetAudioStreamAvailable
and
SDL_GetAudioStreamData
will reflect the new format, and future calls to
SDL_PutAudioStreamData
must provide data in the new input formats.
Data that was previously queued in the stream will still be operated on in the format that was current when it was added, which is to say you can put the end of a sound file in one format to a stream, change formats for the next sound file, and start putting that new data while the previous sound file is still queued, and everything will still play back correctly.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success, or -1 on error.
THREAD SAFETY¶
It is safe to call this function from any thread, as it holds a stream-specific mutex while running.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL_GetAudioStreamFormat(3), SDL_SetAudioStreamFrequencyRatio(3)
SDL 3.1.2 | Simple Directmedia Layer |