table of contents
SDL_RenderRect(3) | SDL3 FUNCTIONS | SDL_RenderRect(3) |
NAME¶
SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success, or -1 on error
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.2 | Simple Directmedia Layer |