table of contents
SDL_OpenGamepad(3) | SDL3 FUNCTIONS | SDL_OpenGamepad(3) |
NAME¶
SDL_OpenGamepad - Open a gamepad for use.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Gamepad* SDL_OpenGamepad(SDL_JoystickID instance_id);
FUNCTION PARAMETERS¶
- instance_id
- the joystick instance ID
RETURN VALUE¶
Returns a gamepad identifier or NULL if an error occurred; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.2 | Simple Directmedia Layer |