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SDL_HINT_JOYSTICK_THREAD(3) SDL3 FUNCTIONS SDL_HINT_JOYSTICK_THREAD(3)

NAME

SDL_HINT_JOYSTICK_THREAD - A variable controlling whether a separate thread should be used for handling joystick detection and raw input messages on Windows.

HEADER FILE

Defined in SDL3/SDL_hints.h

SYNOPSIS

#include "SDL3/SDL.h"
#define SDL_HINT_JOYSTICK_THREAD SDL_JOYSTICK_THREAD"

DESCRIPTION

The variable can be set to the following values:

• "0": A separate thread is not used. (default)

• "1": A separate thread is used for handling raw input messages.

This hint should be set before SDL is initialized.

AVAILABILITY

This hint is available since SDL 3.0.0.

SDL 3.1.2 Simple Directmedia Layer