Scroll to navigation

SDL_GlobDirectory(3) SDL3 FUNCTIONS SDL_GlobDirectory(3)

NAME

SDL_GlobDirectory - Enumerate a directory tree, filtered by pattern, and return a list.

HEADER FILE

Defined in SDL3/SDL_filesystem.h

SYNOPSIS

#include "SDL3/SDL.h"
extern DECLSPEC char **SDLCALL SDL_GlobDirectory(const char *path, const char *pattern, Uint32 flags, int *count);

DESCRIPTION

Files are filtered out if they don't match the string in pattern , which may contain wildcard characters ' ' (match everything) and '?' (match one character). If pattern is NULL, no filtering is done and all results are returned. Subdirectories are permitted, and are specified with a path separator of '/'. Wildcard characters ' separator. flags may be set to SDL_GLOB_CASEINSENSITIVE

to make the pattern matching case-insensitive.

The returned array is always NULL-terminated, for your iterating convenience, but if count is non-NULL, on return it will contain the number of items in the array, not counting the NULL terminator.

You must free the returned pointer with SDL_free () when done with it.

FUNCTION PARAMETERS

the path of the directory to enumerate
the pattern that files in the directory must match. Can be NULL.

SDL_GLOB_* bitflags that affect this search.

on return, will be set to the number of items in the returned array. Can be NULL.

RETURN VALUE

Returns an array of strings on success or NULL on failure; call

SDL_GetError () for more information. The caller should pass the returned pointer to SDL_free
when done with it.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.0.0.

SDL 3.1.2 Simple Directmedia Layer