table of contents
SDL_GetTextureColorMod(3) | SDL3 FUNCTIONS | SDL_GetTextureColorMod(3) |
NAME¶
SDL_GetTextureColorMod - Get the additional color value multiplied into render copy operations.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GetTextureColorMod(SDL_Texture *texture, Uint8 *r, Uint8 *g, Uint8 *b);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL_GetTextureAlphaMod(3), SDL_GetTextureColorModFloat(3), SDL_SetTextureColorMod(3)
SDL 3.1.2 | Simple Directmedia Layer |