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SDL_GetGrabbedWindow(3) SDL3 FUNCTIONS SDL_GetGrabbedWindow(3)

NAME

SDL_GetGrabbedWindow - Get the window that currently has an input grab enabled.

HEADER FILE

Defined in SDL3/SDL_video.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Window* SDL_GetGrabbedWindow(void);

RETURN VALUE

Returns the window if input is grabbed or NULL otherwise.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_SetWindowMouseGrab(3), SDL_SetWindowKeyboardGrab(3)

SDL 3.1.2 Simple Directmedia Layer