table of contents
SDL_DestroyWindowSurface(3) | SDL3 FUNCTIONS | SDL_DestroyWindowSurface(3) |
NAME¶
SDL_DestroyWindowSurface - Destroy the surface associated with the window.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_DestroyWindowSurface(SDL_Window *window);
FUNCTION PARAMETERS¶
- window
- the window to update
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.2 | Simple Directmedia Layer |