table of contents
SDL_AudioFormat(3type) | SDL3 DATATYPES | SDL_AudioFormat(3type) |
NAME¶
SDL_AudioFormat - Audio format flags.
HEADER FILE¶
Defined in SDL3/SDL_audio.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef Uint16 SDL_AudioFormat; #define SDL_AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */ #define SDL_AUDIO_S8 0x8008 /**< Signed 8-bit samples */ #define SDL_AUDIO_S16LE 0x8010 /**< Signed 16-bit samples */ #define SDL_AUDIO_S16BE 0x9010 /**< As above, but big-endian byte order */ #define SDL_AUDIO_S32LE 0x8020 /**< 32-bit integer samples */ #define SDL_AUDIO_S32BE 0x9020 /**< As above, but big-endian byte order */ #define SDL_AUDIO_F32LE 0x8120 /**< 32-bit floating point samples */ #define SDL_AUDIO_F32BE 0x9120 /**< As above, but big-endian byte order */ #if SDL_BYTEORDER == SDL_LIL_ENDIAN #define SDL_AUDIO_S16 SDL_AUDIO_S16LE #define SDL_AUDIO_S32 SDL_AUDIO_S32LE #define SDL_AUDIO_F32 SDL_AUDIO_F32LE #else #define SDL_AUDIO_S16 SDL_AUDIO_S16BE #define SDL_AUDIO_S32 SDL_AUDIO_S32BE #define SDL_AUDIO_F32 SDL_AUDIO_F32BE #endif
DESCRIPTION¶
These are what the 16 bits in SDL_AudioFormat
currently mean... (Unspecified bits are always zero).
++-----------------------sample is signed if set || || ++-----------sample is bigendian if set || || || || ++---sample is float if set || || || || || || +=--sample bit size--++ || || || || || 15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00
There are macros to query these bits.
AVAILABILITY¶
This datatype is available since SDL 3.0.0.
SEE ALSO¶
SDL_AUDIO_BITSIZE(3), SDL_AUDIO_BYTESIZE(3), SDL_AUDIO_ISINT(3), SDL_AUDIO_ISFLOAT(3), SDL_AUDIO_ISBIGENDIAN(3), SDL_AUDIO_ISLITTLEENDIAN(3), SDL_AUDIO_ISSIGNED(3), SDL_AUDIO_ISUNSIGNED(3)
SDL 3.1.2 | Simple Directmedia Layer |