Scroll to navigation

SDL_AUDIO_ISFLOAT(3) SDL3 FUNCTIONS SDL_AUDIO_ISFLOAT(3)

NAME

SDL_AUDIO_ISFLOAT - Determine if an SDL_AudioFormat
represents floating point data.

HEADER FILE

Defined in SDL3/SDL_audio.h

SYNOPSIS

#include "SDL3/SDL.h"
#define SDL_AUDIO_ISFLOAT(x)         ((x) & SDL_AUDIO_MASK_FLOAT)

DESCRIPTION

For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.

RETURN VALUE

Returns non-zero if format is floating point, zero otherwise.

THREAD SAFETY

It is safe to call this macro from any thread.

AVAILABILITY

This macro is available since SDL 3.0.0.

SDL 3.1.2 Simple Directmedia Layer