table of contents
SDL_StepUTF8(3) | SDL3 FUNCTIONS | SDL_StepUTF8(3) |
NAME¶
SDL_StepUTF8 - Decode a UTF-8 string, one Unicode codepoint at a time.
HEADER FILE¶
Defined in SDL3/SDL_stdinc.h
SYNOPSIS¶
#include "SDL3/SDL.h"
Uint32 SDL_StepUTF8(const char **pstr, size_t *pslen);
DESCRIPTION¶
This will return the first Unicode codepoint in the UTF-8 encoded string in pstr , and then advance pstr past any consumed bytes before returning.
It will not access more than pslen bytes from the string. pslen will be adjusted, as well, subtracting the number of bytes consumed. pslen is allowed to be NULL, in which case the string _must_ be NULL-terminated, as the function will blindly read until it sees the NULL char.
if pslen is zero, it assumes the end of string is reached and returns a zero codepoint regardless of the contents of the string buffer.
If the resulting codepoint is zero (a NULL terminator), or pslen is zero, it will not advance pstr or pslen at all.
Generally this function is called in a loop until it returns zero, adjusting its parameters each iteration.
If an invalid UTF-8 sequence is encountered, this function returns
SDL_INVALID_UNICODE_CODEPOINT
and advances the string/length by one byte (which is to say, a multibyte
sequence might produce several
SDL_INVALID_UNICODE_CODEPOINT
returns before it syncs to the next valid UTF-8 sequence).
Several things can generate invalid UTF-8 sequences, including overlong encodings, the use of UTF-16 surrogate values, and truncated data. Please refer to
⟨URL: ⟩
for details.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns the first Unicode codepoint in the string.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |