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SDL_JoyDeviceEvent(3type) SDL3 DATATYPES SDL_JoyDeviceEvent(3type)

NAME

SDL_JoyDeviceEvent - Joystick device event structure (event.jdevice.*)

HEADER FILE

Defined in SDL3/SDL_events.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef struct SDL_JoyDeviceEvent
{
    SDL_EventType type; /**< SDL_EVENT_JOYSTICK_ADDED or SDL_EVENT_JOYSTICK_REMOVED or SDL_EVENT_JOYSTICK_UPDATE_COMPLETE */
    Uint32 reserved;
    Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
    SDL_JoystickID which;       /**< The joystick instance id */
} SDL_JoyDeviceEvent;

DESCRIPTION

SDL will send JOYSTICK_ADDED events for devices that are already plugged in during SDL_Init .

AVAILABILITY

This struct is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GamepadDeviceEvent(3type)

SDL 3.1.6 Simple Directmedia Layer