table of contents
SDL_HINT_MOUSE_RELATIVE_MODE_WARP(3) | SDL3 FUNCTIONS | SDL_HINT_MOUSE_RELATIVE_MODE_WARP(3) |
NAME¶
SDL_HINT_MOUSE_RELATIVE_MODE_WARP - A variable controlling whether relative mouse mode is implemented using mouse warping.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_MOUSE_RELATIVE_MODE_WARP SDL_MOUSE_RELATIVE_MODE_WARP"
DESCRIPTION¶
The variable can be set to the following values:
• "0": Relative mouse mode uses raw input. (default)
• "1": Relative mouse mode uses mouse warping.
This hint can be set anytime relative mode is not currently enabled.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |