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SDL_HINT_MOUSE_RELATIVE_MODE_WARP(3) SDL3 FUNCTIONS SDL_HINT_MOUSE_RELATIVE_MODE_WARP(3)

NAME

SDL_HINT_MOUSE_RELATIVE_MODE_WARP - A variable controlling whether relative mouse mode is implemented using mouse warping.

HEADER FILE

Defined in SDL3/SDL_hints.h

SYNOPSIS

#include "SDL3/SDL.h"
#define SDL_HINT_MOUSE_RELATIVE_MODE_WARP SDL_MOUSE_RELATIVE_MODE_WARP"

DESCRIPTION

The variable can be set to the following values:

• "0": Relative mouse mode uses raw input. (default)

• "1": Relative mouse mode uses mouse warping.

This hint can be set anytime relative mode is not currently enabled.

AVAILABILITY

This hint is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer