table of contents
SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS(3) | SDL3 FUNCTIONS | SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS(3) |
NAME¶
SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS - A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
DESCRIPTION¶
The variable can be set to the following values:
• "0": Disable joystick & gamecontroller
input events when the application
is in the background. (default)
• "1": Enable joystick & gamecontroller input
events when the application
is in the background.
This hint can be set anytime.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |