table of contents
SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT(3) | SDL3 FUNCTIONS | SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT(3) |
NAME¶
SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT - If set, all devices will be skipped when scanning for game controllers except for the ones listed in this variable.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
DESCRIPTION¶
The format of the string is a comma separated list of USB VID/PID pairs in hexadecimal form, e.g.
0xAAAA/0xBBBB,0xCCCC/0xDDDD
The variable can also take the form of "@file", in which case the named file will be loaded and interpreted as the value of the variable.
This hint can be set anytime.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |