table of contents
SDL_HINT_ANDROID_TRAP_BACK_BUTTON(3) | SDL3 FUNCTIONS | SDL_HINT_ANDROID_TRAP_BACK_BUTTON(3) |
NAME¶
SDL_HINT_ANDROID_TRAP_BACK_BUTTON - A variable to control whether we trap the Android back button to handle it manually.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_ANDROID_TRAP_BACK_BUTTON SDL_ANDROID_TRAP_BACK_BUTTON"
DESCRIPTION¶
This is necessary for the right mouse button to work on some Android devices, or to be able to trap the back button for use in your code reliably. If this hint is true, the back button will show up as an
SDL_EVENT_KEY_DOWN
/
SDL_EVENT_KEY_UP
pair with a keycode of
SDL_SCANCODE_AC_BACK .
The variable can be set to the following values:
• "0": Back button will be handled as usual for system. (default)
• "1": Back button will be trapped, allowing you
to handle the key press
manually. (This will also let right mouse click work on systems where the
right mouse button functions as back.)
This hint can be set anytime.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |