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SDL_GetRenderViewport(3) SDL3 FUNCTIONS SDL_GetRenderViewport(3)

NAME

SDL_GetRenderViewport - Get the drawing area for the current target.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Rect *rect);

FUNCTION PARAMETERS

the rendering context.
an SDL_Rect
structure filled in with the current drawing area.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

You may only call this function from the main thread.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_RenderViewportSet(3), (3), SDL_SetRenderViewport(3)

SDL 3.1.6 Simple Directmedia Layer