table of contents
SDL_GetGamepadType(3) | SDL3 FUNCTIONS | SDL_GetGamepadType(3) |
NAME¶
SDL_GetGamepadType - Get the type of an opened gamepad.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_GamepadType SDL_GetGamepadType(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS¶
- gamepad
- the gamepad object to query.
RETURN VALUE¶
( SDL_GamepadType ) Returns the gamepad type, or
SDL_GAMEPAD_TYPE_UNKNOWN
if it's not available.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |