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SDL_GPUPrimitiveType(3type) SDL3 DATATYPES SDL_GPUPrimitiveType(3type)

NAME

SDL_GPUPrimitiveType - Specifies the primitive topology of a graphics pipeline.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef enum SDL_GPUPrimitiveType
{
    SDL_GPU_PRIMITIVETYPE_TRIANGLELIST,  /**< A series of separate triangles. */
    SDL_GPU_PRIMITIVETYPE_TRIANGLESTRIP, /**< A series of connected triangles. */
    SDL_GPU_PRIMITIVETYPE_LINELIST,      /**< A series of separate lines. */
    SDL_GPU_PRIMITIVETYPE_LINESTRIP,     /**< A series of connected lines. */
    SDL_GPU_PRIMITIVETYPE_POINTLIST      /**< A series of separate points. */
} SDL_GPUPrimitiveType;

AVAILABILITY

This enum is available since SDL 3.1.3

SEE ALSO

(3), SDL_CreateGPUGraphicsPipeline(3)

SDL 3.1.6 Simple Directmedia Layer