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SDL_BlendMode(3type) SDL3 DATATYPES SDL_BlendMode(3type)

NAME

SDL_BlendMode - An enumeration of blend modes used in drawing operations.

HEADER FILE

Defined in SDL3/SDL_blendmode.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef enum SDL_BlendMode
{
    SDL_BLENDMODE_NONE = 0x00000000,     /**< no blending
                                              dstRGBA = srcRGBA */
    SDL_BLENDMODE_BLEND = 0x00000001,    /**< alpha blending
                                              dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
                                              dstA = srcA + (dstA * (1-srcA)) */
    SDL_BLENDMODE_ADD = 0x00000002,      /**< additive blending
                                              dstRGB = (srcRGB * srcA) + dstRGB
                                              dstA = dstA */
    SDL_BLENDMODE_MOD = 0x00000004,      /**< color modulate
                                              dstRGB = srcRGB * dstRGB
                                              dstA = dstA */
    SDL_BLENDMODE_MUL = 0x00000008,      /**< color multiply
                                              dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA))
                                              dstA = dstA */
    SDL_BLENDMODE_INVALID = 0x7FFFFFFF

    /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */

} SDL_BlendMode;

DESCRIPTION

Note that additional values may be obtained from

SDL_ComposeCustomBlendMode .

AVAILABILITY

This enum is available since SDL 3.0.0.

SEE ALSO

SDL_ComposeCustomBlendMode(3)

SDL 3.1.2 Simple Directmedia Layer